This is CoroLario, my 2D Platformer made for the final assignment of the section 2D Platformer for the Game Development course from MSU. I did the following modifications:

  1. Added a shooting-type enemy
  2. Added a Mario-like temporary powerup, that does the following on the player object
    1.  increases the player sprite scale (like Mario size boost);
    2. increases player health;
    3. increases player jump power and possibilities
  3. Added two levels for the game, with the following progression
    1. the first one is more base on exploration of game world and mechanics
    2. the second one is enemy focused, testing the player skill


StatusReleased
PlatformsHTML5
Authorvplima
GenrePlatformer
Made withUnity

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Download
Windows.zip 25 MB

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